![]() ![]() Each weapon is centered around a gimmick, which is iterated on and deepened with each level. Getting kills not only nets you bumps to your character’s health and attack stats, it also gives you experience to raise your relationship level with your current weapon.Įvery time you hit a new threshold with your relationship level, you unlock another tier to that weapon/person’s skill tree to power up their combat effectiveness. Combat is satisfying and snappy, and the reward loop keeps you wanting to come back for more.Įvery dungeon dive ends with your character gaining at least a couple levels from all the enemies and floors cleared, which encourages you to jump back in once more and see if you can get just a little further. Your chosen partner for that run will take on their weapon form, and you go down floor by floor, clearing out any baddies you encounter along the way and hopefully encountering a safe or two. When you’re not busy getting caught up in all kinds of drama, you’ll spend your time attempting to delve deeper into a dungeon (cutely called a “Dunj” in-game) where gameplay bears more than a little resemblance to Hades. Frankly, these issues drastically reduced our overall enjoyment of Boyfriend Dungeon, which is a shame considering how good it can be at its best. For that latter example, you’re not given the option to avoid or disengage with this person either, meaning you’re forced to maintain contact with them if you want to continue progressing. The ongoing, constant attention from your harem-rife with not so thinly veiled flirtatious comments-can feel vaguely assaulting, and things are worsened by one character in particular who eventually resorts to stalking behavior and abusive texts. We feel special attention also must be paid to the uncomfortable aspects of the narrative, which may even be triggering to some players. All Speech Subtitled (Or No Speech In Game).More importantly, once you start shifting into the dating phase of relationships, there are no consequences for juggling multiple romantic partners at the same time, which is fine but feels like an oddly missed opportunity for a game that centers heavily around relationship building. It can feel unearned, even given the goofy premise, and this combined with the lightning speed in which you leap into relationships can make the characters less believable than they might be. Apart from the whole transformation aspect, it’s rather overbearing having this swarm of people blowing up your phone for little reason other than because your character is somehow just so interesting and attractive to them. Generally speaking, all the candidates are well-written and three dimensional, although the overall premise is so absurd that it can sometimes be hard to connect with it. Learning more about a person’s history as you get to know them is fun, and the often stark personality differences between the candidates help to make the cast feel nicely diverse and well-rounded. As a result, the narrative is often defined less by your character’s growth or actions and more by the emotional progress (or backsliding…) all the supporting cast goes through, which makes for a fascinating story. Each of them is flawed in their own way, be it the result of a strained relationship with their parents or more general sociopathic tendencies, and their arcs are slowly borne out over repeated interactions. There are seven romantic partners to choose from (just so you know, one of them is a cat) and you’re given the option to build relationships with each of them via texting, going on dates in town, and delving into one of the two dungeons on offer. Lucky for you, several of the local youths have the puzzling ability to transform into close-range weapons, which is perfect for going on romantic outings into nearby dungeons to kill some monsters. You go to stay with your cousin near Verona Beach for the summer, and he decides to make it his mission to hook you up with someone before the summer ends. The premise of Boyfriend Dungeon sees you assuming the role of a twenty-something, blank slate protagonist with next to no romantic experience in life. It’s far from perfect, but this is the kind of game that will definitely strike a chord with an audience. As ridiculous as it sounds, Boyfriend Dungeon often surprises you with how compelling it can prove to be. It’s a dungeon crawler, rather like Hades or Diablo, with the twist that your character is probably dating the weapon they’re using to kill baddies. Sometimes you come across a game that really makes you curious what the developers were thinking when they were first drafting it.
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